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Tetris Didn't Triumph at The Game Awards — A New Category Could Fix That

Each time a major awards ceremony draws close, there’s always a demand for the addition fresh award types to recognize unsung work and delight the spirits of fans with niche passions.

A fellow writer has already made advocating for terror-themed awards. That would be fantastic. So would tabletop games, representing someone's personal cause. Yet I need to apologize in advance for pushing forward because like all blinkered fanatics, I have a cast-iron argument for why my demand is the most urgent above others. The demand is this: It's essential to create an award type for logic-based games.

Organizing Gaming Categories

Organizing artistic expressions defies precise measurement; it remains highly personal, and it will always spark debates resulting in unclear classifications. This explains why movie academies steer clear of genre categories. Yet it remains an essential concession for the industry of interactive entertainment, which are so diverse it's challenging to consider them as a single art form.

For comprehensive acknowledgment of interactive entertainment excellence to gain proper attention, and for games of all stripes to receive proper recognition, genre categories are essential.

Existing Game Classification System

The major gaming awards presently include classifications covering Action, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types effectively encompass many game types, making space possible accommodating various experiences.

Different situation exists for logic-based experiences. No appropriate category exists for their placement. Consider three of recent excellent titles, all very different: building puzzles of one title, fast-paced pattern recognition in a different title, and the sweetly sociological logic puzzles from additional release. Which classification works between these six categories? Simply put, no category fits.

The Representation Problem

Many instances occur outstanding logic titles launched regularly that have no home at major award shows, except when they manage to fit award groups including Mobile Game, Virtual reality experiences, or the extremely competitive Indie races.

  • One classic puzzle game received no recognition completely during that awards season
  • Another imaginative release missed out during that ceremony
  • A beloved organization game got ignored that year
  • Limited numbers of logic titles barely qualified for niche award types

Importance of Logic Titles

Commonly they're small games, however the design of the puzzle game holds tremendous importance. Iconic mobile puzzle games count as the most-played games globally and have been for over a decade.

The legendary block-stacking game competes with famous sandbox experiences for the title of highest-selling title ever; it additionally competes for top gaming experience. Logic titles represent cornerstones for gaming as medium, and they are in conversation across multiple categories.

Recommendation and Reasoning

Brain-teasers wouldn't encounter that issue. It would be easy to populate five nominees interesting, varied, worthy titles annually without trouble — actually, with challenge, because you’d have to leave numerous deserving experiences.

Restating the point, these include experiences that otherwise have no home in important events. Logic title developers function at the challenging frontier interactive creation, creating some of the purest expressions of gaming itself. Comparable to film action specialists, they warrant appreciation. Don't make them wait 35 years.

By

Nicholas Gutierrez MD

Dr. Elena Voss is a leading astrophysicist and space technology enthusiast with over 15 years of experience in satellite systems and space exploration.

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